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ai OpenAI News

OpenAI Baselines: DQN

Weโ€™re open-sourcing OpenAI Baselines, our internal effort to reproduce reinforcement learning algorithms with performance on par with published results. Weโ€™ll release the algorithms over upcoming months; todayโ€™s release ...

ai OpenAI News

Dota 2

Weโ€™ve created a bot which beats the worldโ€™s top professionals at 1v1 matches of Dota 2 under standard tournament rules. The bot learned the game from scratch by self-play, and does not use imitation learning or tree sear...

ai OpenAI News

More on Dota 2

Our Dota 2 result shows that self-play can catapult the performance of machine learning systems from far below human level to superhuman, given sufficient compute. In the span of a month, our system went from barely matc...

ai OpenAI News

Competitive self-play

Weโ€™ve found that self-play allows simulated AIs to discover physical skills like tackling, ducking, faking, kicking, catching, and diving for the ball, without explicitly designing an environment with these skills in min...

ai OpenAI News

Learning a hierarchy

Weโ€™ve developed a hierarchical reinforcement learning algorithm that learns high-level actions useful for solving a range of tasks, allowing fast solving of tasks requiring thousands of timesteps. Our algorithm, when app...

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